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A newer design of Rei's Dress. Much more Torn and Damaged than before that shes had to "repair" the dress herself with different fabrics, That often dont match her original dress.

A ring has also been added as a necklace and a Hairclip.

This wasnt originaly my idea of the different fabrics being attached to her dress. I'll have to thank Kaolyne for the idea.

Sprite wise... Im thinking of moving away from the MMZ sprites and into original sprites. I'll be expermenting when i have a chance. I need more freedom than a 16 colour restriction.

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Submitted on
December 13, 2009
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:iconkaolyne:
~Kaolyne Dec 14, 2009  Student General Artist
Wow! You are going to make your own sprites? I will be looking forward to see them.
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:iconhighwind017:
~Highwind017 Dec 14, 2009  Hobbyist General Artist
They might not be called "Sprites" in a sense, if i can learn colour more effectively i can use lineart in a sense.

A good example of these types of original sprites would be Xhi's comic in Drunkduck "Stealth".

[link]
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:iconkaolyne:
~Kaolyne Dec 15, 2009  Student General Artist
That would be a very good idea. :D
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:iconbouncekdelemos:
~BouncekDeLemos Dec 13, 2009  Hobbyist Artist
Nice, reminds me of a pair of pants I made with many fabrics (Which even though it didn't match, is was very comfortable)

Can't wait to see some of your sprites, I too hate the dang color restrictions on sprites as well.
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:iconhighwind017:
~Highwind017 Dec 14, 2009  Hobbyist General Artist
Dont you have 32 bit colour instead of 16?
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:iconbouncekdelemos:
~BouncekDeLemos Dec 14, 2009  Hobbyist Artist
I use 32 bit, but when I hack sprites in games it's usually in 8 or 16 bit color depths.
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